Character – Crysis3 – Rash & Prophet

Lowpoly Model rendered realtime in CryEngine 3.

Concept: Timur Mutsaev, Mihai Titoiu
Whitebox/blockout: Manuel Virks
Final face: Manuel Virks
Final body and hair: Lars Martinsson

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Lowpoly Model rendered realtime in CryEngine 3.

Design: Timur Mutsaev
Highpoly: Manuel Virks (face was based on C2 Prophet)
Lowpoly, Textures, Materials: Manuel Virks

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