Name:   Manuel Virks
Location:   Frankfurt, Germany
Date of birth:   8th November
Nationality:   German
Skype:   katzeimsack2


  • 4th Champion
      3D, Dominance War IV (2009)
  • Best Art in a Game Mod
      Intel $1 Million Make Something Unreal Contest (2009)

Work Experience

  • 10+ years professional work experience
  (2005 – present)

Freelance 3D Artist (2012 – present)

  • 2015 – 2016
  Freelance Character Artist   Blizzard Entertainment, „Overwatch“ (PC, Xbox One, PS4)
  • 2014 – 2016
  Freelance Character Artist   Dambuster Studios, „Homefront: The Revolution“ (PC, Xbox One, PS4)
  • 2014
  Freelance Character Artist   Massive Entertainment, „The Division“ (PC, Xbox One, PS4)
  • 2013 – 2014
  Principal Character Artist   Yager, „Dead Island 2“ (PC, Xbox One, PS4)
  • 2013
  Freelance Character Artist   Crytek/Microsoft, „Ryse“ (Xbox One)

Lecturer at Games Academy, Frankfurt and Berlin, Germany (2011 – present)

  • 2011 – present
  Teaching Character and Environment Art

2D/3D Artist at Crytek Gmbh, Frankfurt, Germany (2009 – 2012)

  • 2011 – 2012
  Senior Character Artist   „Crysis 3“ (PC, 360, PS3)
  • 2011
  Senior Character Artist   „Crysis 1 Console“ (PC, 360, PS3)
  • 2011
  Senior Character Artist   „Ryse (Codename Kingdoms)“ (PC, 360, PS3)
  • 2009 – 2011
  Senior Environment Artist, Character Group Lead,   „Crysis 2“ (PC, 360, PS3)

2D/3D Artist at Splash Damage Ltd, London, England (2008 – 2009)

  • 2008 – 2009
  Environment Artist   „Brink“ (PC, 360, PS3)

2D/3D Artist at Cranberry Production (former 4Head), Hanover, Germany (2007 – 2008)

  • 2008
  Environment Artist   „Black Mirror 2“ (PC)
  • 2007 – 2008
  Character Artist, Artist   „Mata Hari“ (PC)

2D/3D Artist, Leveldesigner at 4Head Studios, Hanover, Germany (2005 – 2007)

  • 2007
  Character Artist   next generation prototype (PC)
  • 2007
  Environment Artist   „The Guild DS“ prototype (DS)
  • 2007
  Environment Artist   „The Three Investigators“ (DS)
  • 2006 – 2007
  Leveldesigner   „The Settlers: Rise of an Empire“ (PC)
  • 2006
  Environment Artist, Leveldesigner   next generation prototype „Beowulf“ (PC)
  • 2006
  Environment Artist, Leveldesigner   „The Guild 2: Pirates of the High Seas“ (PC)
  • 2005 – 2006
  Environment Artist, Leveldesigner   „The Guild 2“ (PC)


  • Modeling, Sculpting, Texturing, Leveldesign
  • 3ds Max, Maya, Zbrush, Mudbox, Photoshop, Unreal, CryEngine 3, Unity, ID Tech
  • German (native), English (fluent)

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